Megaman x corrupted bosses

broken image
broken image

The 'project' I'm working on is done currently in Game Maker 7. Shimmer Jubaea is from scratch, using the same 16 bit (I think) formula of color restriction. However I mimicked the original style the best I could with a little difference. It may look a little different than 16 bit, because her boots are obviously the same style as Mega Man Zero's Zero. Well, the style is 16 bit (only using 16 colors, unless I'm mistaken) It would be like Blizzard Buffalo size and it would shoot homing missiles. Quote:Is that your style or you can make MMX 16 bit style also? If you ever wanted to fight these, you'll get your chance.

broken image

When I come up with some other boss concept I'll contact you. (02-14-2009, 09:13 PM)Tuna Unleashed Wrote: By the way, that guy who you said would send me the concept for Turbo Hoatzin didn't. don't have anything at the moment, need to come up with the whole concepts, but I do have one in mind which is Warfare Milodon, huge boss with several rocket launchers on his back, still need to como up with it's behavior and attack list. Give me an idea of what you have in mind, and I'll whip something up.ĭo you have anything that you can show from your project? Hmm. But I'd be interested in helping you out too, if you wouldn't mind me tagging along. (02-14-2009, 06:00 PM)Bearded_Beast Wrote: I am working on my own Megaman X style fan game as well.

broken image